Dragon Soul Amber is an in-game currency that can be used in in-game content. It can be minted into Dragon Soul Token (DST).
To mine DSA your castle level will need to be 21 or greater and you will need to own or rent a Drago.
DSA Mine
DST Minting
DST Issuance
DST Sinks
Dragon Soul Amber (DSA) Mine
A Drago sent with troops can mine DSA. DSA mines only spawn in the lands with land owners. DSA mine’s level is determined similarly to other RSS nodes. It will spawn every 12 hours.
The number of DSA mines will be decided based on the number of Dragos and the LOKA pledging tier of the continent. It will be adjusted every day on UTC 00:00. LOKA Staking on Continent bonus will apply to the number of DSA mines. (minimum 100%).
When you get attacked while you were mining DSA and defeated, you will return with the DSA you’ve mined until then.
The amount of DSA in a mine can get adjusted depending on the supply-demand balance.
DST Minting
100 DSA = 1 DST
(This conversation rate is fixed but is subject to change)
DST minting will be processed similarly to the LOKA voucher exchange, selecting the voucher or soul in the "other" tab in your inventory. You can exchange from DST to DSA in the NFT tab in your profile.
DST Issuance
There will be 3 ways to earn DSA in this update:
- DSA mining: DSA mining will be the primary source of DSA supply.
- Fail in Chimeric Fusion: Failing in Chimeric Fusion will give the user DSA.
- Daily Quest: DSA will be rewarded as a final reward of Daily Quest.
You can only get the DSA reward if you own a Drago. The ownership of Drago will be counted based on the snapshot every day. Drago should be in the Lair.
DST Sinks
Breeding
DST will be used in Drago breeding along with the LOKA in Polygon.
Lair Upgrade
DSA will be used in Drago Lair upgrade. The level of Drago Lair will decide how many Drago’s can be used in a single account.
Chimeric Fusion
Chimeric Fusion will require both DS and DSA.
Dev Comments
Please be advised DSA and DST are not primarily intended to incentivize gamers to play TO EARN windfall gains or jackpots. Our goal is to design a system that gamers primarily utilize acquired DSAs to unlock advanced features within the Drago economy and elevate the overall game experience. Any excess, beyond utility purposes, may be monetized. We find users’ ability to effectively capitalizing on their game efforts and time through on-chain assets in a reasonable scale conducive to the game and economy.
Despite our intent, we acknowledge our limitations and the nature of the free market that may expose to fluctuations in supply and value. In any such case beyond the economically reasonable level, we’ll take proactive measures to keep the game economy healthy and in control, preventing the token price from skyrocketing or crashing beyond what’s necessary.
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